Update #2 - movement changes, items in battle, extra key controls, minor RNG edits, enemy HP bars
Greetings!
Update #2 brings forth some changes to gameplay in response to player feedback, and some minor tweaks too. For those interested the full changelog is:
- New movement behaviour (hold A or D to move continuously horizontally instead of one tile per key press, still snaps to tiles)
- Use items in battle
- Monster HP bar and numbers in battle
- Press W to enter rooms (in additional to existing use of left mouse button)
- More gold in treasure rooms (random 5-15 gold, instead of just 5 gold)
- RNG tweaked for less encounters, more treasure and potions
I have not yet tackled all the changes I want to make based on feedback but felt at this stage it was still a good plan to update as there are significant differences to the previous version.
Files
Tyrant's Tower
Battle your way to the top of the tyrant's tower in this dark pixel art dungeon crawler
Status | Prototype |
Author | IAO Games |
Genre | Role Playing |
Tags | Dark Fantasy, Dungeon Crawler, Monsters, Pixel Art, Procedural Generation, Retro, Solo RPG, Turn-Based Combat |
More posts
- Update #1 - new font and bugfix for combat14 days ago
Leave a comment
Log in with itch.io to leave a comment.