Update #3 - Risk vs. reward mechanics, many bugfixes, new status effects, visual tweaks


-changed base resolution to 720*405, then scaled layout view to 1.65, this allows for slightly higher res UI and text

- added status effects: dumb, curse, added to monster's attacks

- re-written tile spawning code, allows for varying widths of tower in later iterations

- re-written traps code, eliminated traps clumping together, now max of 1 trap per row, if row has traps. 

- added critical hit particle effects and shake

- added numbers to realtime poison damage

- reduced tower floors by 1

- can now click on the inventory icon to close it as well as 'x'

Lots of bugfixes:

-fixed can walk out of screen when facing first stair

- fixed mouse click trigger for inventory can also open door

-fixed typo disgard > discard

- fixed enemies still end up with negative hp, especially after draining

- fixed items have unlimited uses in battle

- fixed vortex spell description matches sap mana

- fixed lightning trap always can be resisted due to strength of 12

Files

Tyrant's Tower_1.5.zip 19 MB
13 days ago

Leave a comment

Log in with itch.io to leave a comment.